Points breakdown
160 / 160
    
        AC
        |
        C++11
    
on May 11, 2015, 3:16 a.m.
    
            weighted 100% (30pp)
    
100 / 100
    
        AC
        |
        C++11
    
on Jan. 31, 2015, 12:06 a.m.
    
            weighted 86% (10pp)
    
100 / 100
    
        AC
        |
        PY2
    
on May 11, 2015, 7:51 p.m.
    
            weighted 81% (8.1pp)
    
100 / 100
    
        AC
        |
        PYPY2
    
on May 5, 2015, 1:00 a.m.
    
            weighted 77% (7.7pp)
    
10 / 10
    
        AC
        |
        JAVA8
    
on April 20, 2015, 7:08 p.m.
    
            weighted 74% (7.4pp)
    
16 / 16
    
        AC
        |
        C++11
    
on Feb. 18, 2015, 5:18 a.m.
    
            weighted 70% (7.0pp)
    
100 / 100
    
        AC
        |
        JAVA8
    
on Feb. 11, 2015, 5:45 a.m.
    
            weighted 63% (6.3pp)
    
CCC (32 points)
| Problem | Score | 
|---|---|
| CCC '03 S5 - Trucking Troubles | 10 / 10 | 
| CCC '04 J5 - Fractals | 10 / 10 | 
| CCC '09 S5 - Wireless | 12 / 12 | 
Classics (15 points)
| Problem | Score | 
|---|---|
| Next Prime (Hard) | 15 / 15 | 
COCI (52 points)
| Problem | Score | 
|---|---|
| COCI '14 Contest 1 #3 Piramida | 10 / 10 | 
| COCI '14 Contest 3 #3 Silueta | 12 / 12 | 
| COCI '14 Contest 7 #6 Police | 30 / 30 | 
CSPC (18 points)
| Problem | Score | 
|---|---|
| CSPC '15 #1 - The Card Game | 3 / 3 | 
| CSPC '15 #2 - Build Season | 3 / 3 | 
| CSPC '15 #3 - Spell Check | 7 / 7 | 
| CSPC '15 #5 - Averages | 5 / 5 | 
DMOPC (10 points)
| Problem | Score | 
|---|---|
| DMOPC '14 Exam Time P3 - Chemistry Homework | 10 / 10 | 
GFSSOC (20 points)
| Problem | Score | 
|---|---|
| GFSSOC '15 Fall J5 - Nightmare-a-thon | 10 / 10 | 
| GFSSOC '15 Fall S3 - System(0); | 10 / 10 | 
Seasonal (9 points)
| Problem | Score | 
|---|---|
| Sword Art Online Judge | 7 / 7 | 
| Valentine's Day '15 P1 - #1 BABE | 2 / 10 | 
TSOC (30 points)
Uncategorized (6.500 points)
| Problem | Score | 
|---|---|
| A Times B | 3.500 / 20 | 
| Hello, World! | 3 / 3 |